36 lines
1.2 KiB
JavaScript
36 lines
1.2 KiB
JavaScript
export default class Plugin extends Patch{
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name = "Millisecond Accuracy"
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name_lang = {
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ja: "ミリ秒単位の精度"
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}
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version = "22.02.22"
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description = "Replaces the judge score with the accuracy in milliseconds"
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description_lang = {
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ja: "判定点数をミリ秒単位の精度に置き換えます"
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}
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author = "Katie Frogs"
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load(){
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this.addEdits(
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new EditFunction(CanvasDraw.prototype, "score").load(str => {
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str = plugins.insertBefore(str, `!config.text && `, 'strings.good ===')
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return str.replace(/strings\.(good|ok|bad),/g, "config.text || $&")
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}),
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new EditFunction(Game.prototype, "checkScore").load(str => {
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return plugins.insertBefore(str,
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`this.lastRelative = relative
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`, 'relative = Math.abs(relative)')
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}),
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new EditFunction(View.prototype, "refresh").load(str => {
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return plugins.insertAfter(str, "scale: 1.35 * mul,",`
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text: (this.controller.game.lastRelative >= 0 ? "+" : "") + Math.floor(this.controller.game.lastRelative).toString(),`)
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}),
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new EditFunction(Mekadon.prototype, "playNow").load(str => {
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return plugins.insertBefore(str,
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`this.game.lastRelative = this.getMS() - ms
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`, 'this.controller.displayScore')
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})
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)
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}
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}
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